| LEVEL 0 |
Bleed
|
DC: 18
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You cause a living creature that is below 0 hit points but stabilized to resume dying.
|
Source: CR p.249
|
Target Area: One living creature
|
Caster Level: 16
|
Create Water
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: This spell generates wholesome, drinkable water, just like clean rain water.
|
Source: CR p.262
|
Target Area: Up to 32 gallons of water
|
Caster Level: 16
|
Detect Magic
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 16 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You detect magical auras.
|
Source: CR p.267
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Detect Poison
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You determine whether a creature, object, or area has been poisoned or is poisonous.
|
Source: CR p.268
|
Target Area: Or Area one creature, one object, or a 5-ft. cube
|
Caster Level: 16
|
Guidance
|
DC: 18
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 1 minute or until discharged
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Divination
|
☐☐☐ |
Effect: This spell imbues the subject with a touch of divine guidance.
|
Source: CR p.292
|
Target Area: Creature touched
|
Caster Level: 16
|
Light
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, M/DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: This spell causes a touched object to glow like a torch.
|
Source: CR p.304
|
Target Area: Object touched
|
Caster Level: 16
|
Mending
|
DC: 18
|
Save: Will negates (harmless, object)
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: 10 ft.
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell repairs damaged objects, restoring 1d4 hit points to the object.
|
Source: CR p.312
|
Target Area: One object of up to 16 lb.
|
Caster Level: 16
|
Purify Food and Drink
|
DC: 18
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 10 ft.
|
Comp: V, S
|
SR: Yes (object)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water pure and suitable for eating and drinking.
|
Source: CR p.328
|
Target Area: 16 cu. ft. of contaminated food and water
|
Caster Level: 16
|
Read Magic
|
|
Save:
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Personal
|
Comp: V, S, F
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: You can decipher magical inscriptions on objects--books, scrolls, weapons, and the like--that would otherwise be unintelligible.
|
Source: CR p.330
|
Target Area: You
|
Caster Level: 16
|
Resistance
|
DC: 18
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 1 minute
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.
|
Source: CR p.334
|
Target Area: Creature touched
|
Caster Level: 16
|
Spark
|
DC: 18
|
Save: Fortitude negates (object)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V or S
|
SR: Yes (object)
|
School: Evocation, FireSchool
|
☐☐☐ |
Effect: Ignites flammable objects.
|
Source: APG p.246
|
Target Area: one Fine object
|
Caster Level: 16
|
Stabilize
|
DC: 18
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Upon casting this spell, you target a living creature that has -1 or fewer hit points.
|
Source: CR p.348
|
Target Area: One living creature
|
Caster Level: 16
|
Virtue
|
|
Save: None
|
Time: 1 standard action
|
Duration: 1 min.
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary hit point.
|
Source: CR p.365
|
Target Area: Creature touched
|
Caster Level: 16
|
| LEVEL 1 |
Abundant Ammunition
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng:
|
Comp: V, S, M/DF (a single piece of ammunition)
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Replaces nonmagical ammunition every round.
|
Source: UC p.222
|
Target Area: one container touched
|
Caster Level: 16
|
Air Bubble
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: S, M/DF (a small bladder filled with air)
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Creates a small pocket of air around your head or an object.
|
Source: UC p.222
|
Target Area: one creature or one object no larger than a Large twohanded weapon
|
Caster Level: 16
|
Ant Haul
|
DC: 19
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 32 hours
|
Rng: Touch
|
Comp: V, S, M/DF (a small pulley)
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Triples carrying capacity of a creature.
|
Source: APG p.202
|
Target Area: creature touched
|
Caster Level: 16
|
Bane
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: 50 ft.
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Bane fills your enemies with fear and doubt.
|
Source: CR p.246
|
Target Area: 50-ft.-radius burst, centered on you
|
Caster Level: 16
|
Bless
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: 50 ft.
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Enchantment
|
☐☐☐ |
Effect: Bless fills your allies with courage.
|
Source: CR p.249
|
Target Area: The caster and all allies within a 50-ft. burst, centered on the caster
|
Caster Level: 16
|
Cause Fear
|
DC: 19
|
Save: Will partial
|
Time: 1 standard action
|
Duration: 1d4 rounds or 1 round; see text
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: The affected creature becomes frightened.
|
Source: CR p.252
|
Target Area: One living creature with 5 or fewer HD
|
Caster Level: 16
|
**
Command
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity.
|
Source: CR p.256
|
Target Area: One living creature
|
Caster Level: 16
|
Command
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity.
|
Source: CR p.256
|
Target Area: One living creature
|
Caster Level: 16
|
Compel Hostility
|
|
Save: see text
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Personal
|
Comp: V, S, M (a drop of your blood)
|
SR: see text
|
School: Enchantment
|
☐☐☐ |
Effect: Compels opponents to attack you instead of your allies.
|
Source: UC null
|
Target Area: You
|
Caster Level: 16
|
Comprehend Languages
|
|
Save:
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Personal
|
Comp: V, S, M/DF
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: You can understand the spoken words of creatures or read otherwise incomprehensible written messages.
|
Source: CR p.258
|
Target Area: You
|
Caster Level: 16
|
Cure Light Wounds
|
DC: 19
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: When laying your hand upon a living creature, you channel positive energy that cures 1d8+5 points of damage.
|
Source: CR p.263
|
Target Area: Creature touched
|
Caster Level: 16
|
Curse Water
|
DC: 19
|
Save: Will negates (object)
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (object)
|
School: Necromancy
|
☐☐☐ |
Effect: This spell imbues a flask [1 pint] of water with negative energy, turning it into unholy water.
|
Source: CR p.263
|
Target Area: Flask of water touched
|
Caster Level: 16
|
Dancing Lantern
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Touch
|
Comp: V, S, F (a lantern)
|
SR: No
|
School: Transmutation, FireSchool
|
☐☐☐ |
Effect: Animates a lantern that follows you.
|
Source: APG p.214
|
Target Area: Animates one lantern
|
Caster Level: 16
|
Deadeye's Lore
|
|
Save:
|
Time: 1 round
|
Duration: 16 hours
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: Gain a +4 bonus on Survival and move full speed while tracking.
|
Source: UC p.227
|
Target Area: You
|
Caster Level: 16
|
Deathwatch
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: 30 ft.
|
Comp: V, S
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Using the powers of necromancy, you can determine the condition of creatures near death within the spell's range.
|
Source: CR p.265
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Decompose Corpse
|
DC: 19
|
Save: Fortitude negates (object)
|
Time: 1 standard action
|
Duration: Instantaneous or 1 minute; see text
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (object)
|
School: Necromancy
|
☐☐☐ |
Effect: Turn corpse into clean skeleton.
|
Source: UM p.216
|
Target Area: One corpse or corporeal undead
|
Caster Level: 16
|
Detect Chaos
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 160 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can sense the auras of chaotic creatures.
|
Source: CR p.266
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Detect Evil
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 160 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can sense the presence of evil.
|
Source: CR p.266
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Detect Good
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 160 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can sense the presence of good.
|
Source: CR p.267
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Detect Law
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 160 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can sense the auras of lawful creatures.
|
Source: CR p.267
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Detect Undead
|
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 16 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, M/DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can detect the aura that surrounds undead creatures.
|
Source: CR p.269
|
Target Area: Cone-shaped emanation
|
Caster Level: 16
|
Diagnose Disease
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Detect and identify diseases.
|
Source: UM p.216
|
Target Area: One creature, one object, or a 5-ft. cube
|
Caster Level: 16
|
*
Disguise Self
|
|
Save:
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Illusion
|
☐☐☐ |
Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.
|
Source: CR p.271
|
Target Area: You
|
Caster Level: 16
|
Divine Favor
|
|
Save:
|
Time: 1 standard action
|
Duration: 1 minute
|
Rng: Personal
|
Comp: V, S, DF
|
SR:
|
School: Evocation
|
☐☐☐ |
Effect: Calling upon the strength and wisdom of a deity, you gain a +3 luck bonus on attack and weapon damage rolls.
|
Source: CR p.273
|
Target Area: You
|
Caster Level: 16
|
Doom
|
DC: 19
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell fills a single subject with a feeling of horrible dread that causes it to become shaken.
|
Source: CR p.274
|
Target Area: One living creature
|
Caster Level: 16
|
Endure Elements
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: A creature protected by endure elements suffers no harm from being in a hot or cold environment.
|
Source: CR p.277
|
Target Area: Creature touched
|
Caster Level: 16
|
Entropic Shield
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Abjuration
|
☐☐☐ |
Effect: A magical field appears around you, glowing with a chaotic blast of multicolored hues deflecting incoming arrows, rays, and other ranged attacks.
|
Source: CR p.278
|
Target Area: You
|
Caster Level: 16
|
Forbid Action
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Target obeys your command to not do something.
|
Source: UM p.220
|
Target Area: One creature
|
Caster Level: 16
|
Hide from Undead
|
DC: 19
|
Save: Will negates (harmless); see text
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: Undead cannot see, hear, or smell creatures warded by this spell.
|
Source: CR p.296
|
Target Area: 16 creatures touched
|
Caster Level: 16
|
Infernal Healing
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 round
|
Duration: 1 minute
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Anoint a wounded creature with devil's blood or unholy water giving it fast healing 1. Does not repair silver or good damage. Target detects as evil for the duration.
|
Source: House p.295
|
Target Area: Creature touched
|
Caster Level: 16
|
Inflict Light Wounds
|
DC: 19
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: When laying your hand upon a creature, you channel negative energy that deals 1d8+5 points of damage.
|
Source: CR p.300
|
Target Area: Creature touched
|
Caster Level: 16
|
Know the Enemy
|
|
Save: None
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Personal
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Gain +10 on a monster Knowledge check.
|
Source: UM p.226
|
Target Area: You
|
Caster Level: 16
|
Liberating Command
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 immediate action
|
Duration: instantaneous
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Target makes an Escape Artist check as an immediate action and gains a bonus on it.
|
Source: UC p.233
|
Target Area: one creature
|
Caster Level: 16
|
Magic Stone
|
DC: 19
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 30 minutes or until discharged
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: You transmute as many as three pebbles, which can be no larger than sling bullets, so that they strike with great force when thrown or slung.
|
Source: CR p.310
|
Target Area: Up to three pebbles touched
|
Caster Level: 16
|
Magic Weapon
|
DC: 19
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls.
|
Source: CR p.310
|
Target Area: Weapon touched
|
Caster Level: 16
|
Moment of Greatness
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes or until discharged
|
Rng: 50 ft.
|
Comp: V, S, M/DF (rabbit fur)
|
SR: Yes (harmless)
|
School: Enchantment
|
☐☐☐ |
Effect: Doubles a morale bonus.
|
Source: UC p.237
|
Target Area: The caster and allies within a 50-ft. burst centered on the caster
|
Caster Level: 16
|
Murderous Command
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Target is compelled to kill its ally.
|
Source: UM p.230
|
Target Area: One living creature
|
Caster Level: 16
|
Obscuring Mist
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: 20 ft.
|
Comp: V, S
|
SR: No
|
School: Conjuration, WaterSchool
|
☐☐☐ |
Effect: A misty, stationary vapor arises around you obscuring all sight, including darkvision, beyond 5 feet.
|
Source: CR p.317
|
Target Area: Cloud spreads in 20-ft. radius from you, 20 ft. high
|
Caster Level: 16
|
Protection from Chaos
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: This spell wards a creature from attacks by chaotic creatures, from mental control, and from summoned creatures.
|
Source: CR p.327
|
Target Area: Creature touched
|
Caster Level: 16
|
Protection from Good
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: This spell wards a creature from attacks by good creatures, from mental control, and from summoned creatures.
|
Source: CR p.328
|
Target Area: Creature touched
|
Caster Level: 16
|
Ray of Sickening
|
DC: 19
|
Save: Fortitude partial; see text
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Ray makes the subject sickened.
|
Source: UM p.234
|
Target Area: Ray
|
Caster Level: 16
|
Reinforce Armaments
|
DC: 19
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, M/DF (a metal pin)
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Temporarily mitigates the fragile quality in targeted weapon or armor.
|
Source: UC p.241
|
Target Area: one armor suit or weapon touched
|
Caster Level: 16
|
Remove Fear
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 10 minutes; see text
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10 minutes.
|
Source: CR p.332
|
Target Area: 5 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Remove Sickness
|
DC: 19
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes; see text
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Suppress disease, nausea, and the sickened condition.
|
Source: UM p.234
|
Target Area: One creature
|
Caster Level: 16
|
Restore Corpse
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Skeletal corpse grows flesh.
|
Source: UM p.235
|
Target Area: Corpse touched
|
Caster Level: 16
|
Sanctuary
|
DC: 19
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Touch
|
Comp: V, S, DF
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save.
|
Source: CR p.336
|
Target Area: Creature touched
|
Caster Level: 16
|
Shield of Faith
|
DC: 19
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: This spell creates a shimmering, magical field around the target that averts and deflects attacks.
|
Source: CR p.342
|
Target Area: Creature touched
|
Caster Level: 16
|
Summon Minor Monster
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Summon 1d3 Tiny animals
|
Source: UM p.241
|
Target Area: 1d3 summoned creatures
|
Caster Level: 16
|
Summon Monster I
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: This spell summons an extraplanar creature.
|
Source: CR p.350
|
Target Area: One summoned creature
|
Caster Level: 16
|
Sun Metal
|
DC: 19
|
Save: Fortitude negates (object)
|
Time: 1 standard action
|
Duration: 16 rounds [see text]
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (object)
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon touched bursts into flames.
|
Source: UC p.245
|
Target Area: one melee weapon
|
Caster Level: 16
|
| LEVEL 2 |
Aid
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Enchantment
|
☐☐☐ |
Effect: Aid grants +1 morale bonus on attack rolls and saves vs fear effects, plus 1d8 + 10 temporary hit points.
|
Source: CR p.239
|
Target Area: Living creature touched
|
Caster Level: 16
|
Align Weapon
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose.
|
Source: CR p.240
|
Target Area: Weapon touched or 50 projectiles [all of which must be together at the time of casting]
|
Caster Level: 16
|
*
Align Weapon (Evil Only)
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon becomes evil.
|
Source: CR p.198
|
Target Area: Weapon touched or fifty projectiles [all of which must be in contact with each other at the time of casting]
|
Caster Level: 16
|
Animate Dead, Lesser
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M (25 gp onyx gem/undead HD)
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Create one skeleton or zombie.
|
Source: UM p.205
|
Target Area: One corpse
|
Caster Level: 16
|
Ant Haul (Communal)
|
DC: 20
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 32 hours
|
Rng: Touch
|
Comp: V, S, M/DF (a small pulley)
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: As ant haul, but you may divide the duration among creatures touched.
|
Source: UC p.223
|
Target Area: creatures touched
|
Caster Level: 16
|
Arrow of Law
|
DC: 20
|
Save: Will partial (see text)
|
Time: 1 standard action
|
Duration: Instantaneous [1 round]; see text
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Harm and possibly daze chaotic creatures.
|
Source: UM p.207
|
Target Area: Arrow-shaped projectile of lawful energy
|
Caster Level: 16
|
Augury
|
|
Save:
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Personal
|
Comp: V, S, M, F
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: An augury can tell you whether a particular action will bring good or bad results for you in the immediate future.
|
Source: CR p.245
|
Target Area: You
|
Caster Level: 16
|
Bear's Endurance
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: The affected creature gains greater vitality and stamina granting the subject a +4 enhancement bonus to Constitution.
|
Source: CR p.246
|
Target Area: Creature touched
|
Caster Level: 16
|
Bestow Weapon Proficiency
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M (pieces of shaved metal)
|
SR: Yes (harmless)
|
School: Enchantment
|
☐☐☐ |
Effect: Grant a creature proficiency in a single weapon for short period of time.
|
Source: UC p.224
|
Target Area: one creature
|
Caster Level: 16
|
Blessing of Courage and Life
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes [see below]
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Grants a +2 bonus on saves vs. fear and death.
|
Source: APG p.205
|
Target Area: one living creature
|
Caster Level: 16
|
Boiling Blood
|
DC: 20
|
Save: Fortitude negates (see text)
|
Time: 1 standard action
|
Duration: Concentration + 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Targets take 1 fire damage each round; orcs get +2 Strength.
|
Source: UM p.209
|
Target Area: 5 creatures, no two of which may be more than 30 ft. apart
|
Caster Level: 16
|
Bull's Strength
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: The subject becomes stronger granting a +4 enhancement bonus to Strength.
|
Source: CR p.251
|
Target Area: Creature touched
|
Caster Level: 16
|
Calm Emotions
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Concentration, up to 16 rounds [D]
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell calms agitated creatures.
|
Source: CR p.252
|
Target Area: Creatures in a 20-ft.-radius spread
|
Caster Level: 16
|
Compassionate Ally
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Target is compelled to help injured ally.
|
Source: UM p.211
|
Target Area: One creature
|
Caster Level: 16
|
Cure Moderate Wounds
|
DC: 20
|
Save: Will half (harmless) or Will half; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless) or yes; see text
|
School: Conjuration
|
☐☐☐ |
Effect: When laying your hand upon a living creature, you channel positive energy that cures 2d8+10 points of damage.
|
Source: CR p.263
|
Target Area: Creature touched
|
Caster Level: 16
|
Darkness
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, M/DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: This spell causes an object to radiate darkness out to a 20-foot radius.
|
Source: CR p.263
|
Target Area: Object touched
|
Caster Level: 16
|
Death Knell
|
DC: 20
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous/10 minutes per HD of subject; see text
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You draw forth the ebbing life force of a creature and use it to fuel your own power.
|
Source: CR p.264
|
Target Area: Living creature touched
|
Caster Level: 16
|
Delay Pain
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Ignore pain.
|
Source: UM p.216
|
Target Area: One creature
|
Caster Level: 16
|
Delay Poison
|
DC: 20
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: The subject becomes temporarily immune to poison.
|
Source: CR p.265
|
Target Area: Creature touched
|
Caster Level: 16
|
Desecrate
|
|
Save: None
|
Time: 1 standard action
|
Duration: 32 hours
|
Rng: Close (65 ft.)
|
Comp: V, S, M, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: This spell imbues an area with negative energy.
|
Source: CR p.265
|
Target Area: 20-ft.-radius emanation
|
Caster Level: 16
|
Disfiguring Touch
|
DC: 20
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 days
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Target becomes disfigured.
|
Source: UM p.217
|
Target Area: Creature touched
|
Caster Level: 16
|
Dread Bolt
|
DC: 20
|
Save: Will partial (see text)
|
Time: 1 standard action
|
Duration: Instantaneous [1d4 rounds]
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Harm and possibly sicken good creatures.
|
Source: UM p.217
|
Target Area: Arrow-shaped projectile of evil energy
|
Caster Level: 16
|
Eagle's Splendor
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: The transmuted creature becomes more poised, articulate, and personally forceful gaining a +4 enhancement bonus to Charisma.
|
Source: CR p.275
|
Target Area: Creature touched
|
Caster Level: 16
|
Effortless Armor
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: Armor you wear no longer slows your speed.
|
Source: UC p.228
|
Target Area: You
|
Caster Level: 16
|
Endure Elements (Communal)
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: As endure elements, but you may divide the duration among creatures touched.
|
Source: UC p.228
|
Target Area: creatures touched
|
Caster Level: 16
|
Enthrall
|
DC: 22
|
Save: Will negates; see text
|
Time: 1 round
|
Duration: 1 hour or less
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: If you have the attention of a group of creatures, you can use this spell to hold them enthralled.
|
Source: CR p.278
|
Target Area: Any number of creatures
|
Caster Level: 16
|
Find Traps
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: You gain intuitive insight into the workings of traps.
|
Source: CR p.281
|
Target Area: You
|
Caster Level: 16
|
Gentle Repose
|
DC: 20
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: 16 days
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (object)
|
School: Necromancy
|
☐☐☐ |
Effect: You preserve the remains of a dead creature so that they do not decay.
|
Source: CR p.289
|
Target Area: Corpse touched
|
Caster Level: 16
|
Ghostbane Dirge
|
DC: 20
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF (an old reed from a wind instrument)
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Incorporeal creature takes half damage from nonmagical weapons.
|
Source: APG p.225
|
Target Area: one incorporeal creature
|
Caster Level: 16
|
Grace
|
|
Save:
|
Time: 1 swift action
|
Duration: see text
|
Rng: Personal
|
Comp: V
|
SR:
|
School: Abjuration
|
☐☐☐ |
Effect: Movement doesn't provoke attacks of opportunity.
|
Source: APG p.226
|
Target Area: You
|
Caster Level: 16
|
Hold Person
|
DC: 22
|
Save: Will negates; see text
|
Time: 1 standard action
|
Duration: 16 rounds [D]; see text
|
Rng: Medium (260 ft.)
|
Comp: V, S, F/DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: The subject becomes paralyzed and freezes in place.
|
Source: CR p.296
|
Target Area: One humanoid creature
|
Caster Level: 16
|
Imbue with Aura
|
DC: 20
|
Save: Will negates (see text)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Target emulates your cleric aura.
|
Source: UM p.225
|
Target Area: One creature
|
Caster Level: 16
|
Inflict Moderate Wounds
|
DC: 20
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: When laying your hand upon a creature, you channel negative energy that deals 2d8+10 points of damage.
|
Source: CR p.300
|
Target Area: Creature touched
|
Caster Level: 16
|
Instant Armor
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Personal
|
Comp: V, S, DF
|
SR:
|
School: Conjuration
|
☐☐☐ |
Effect: Summon armor temporarily replacing your current attire.
|
Source: APG p.229
|
Target Area: You
|
Caster Level: 16
|
Instrument of Agony
|
DC: 20
|
Save: Will negates (harmless, object), see text
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless, object), see text
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon exudes divine fury, granting a bonus on Intimidate checks.
|
Source: UC p.232
|
Target Area: weapon touched
|
Caster Level: 16
|
*
Invisibility
|
DC: 20
|
Save: Will negates (harmless) or Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Personal or touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless) or yes (harmless, object)
|
School: Illusion
|
☐☐☐ |
Effect: The creature or object touched becomes invisible.
|
Source: CR p.301
|
Target Area: You or a creature or object weighing no more than 1600 lbs.
|
Caster Level: 16
|
Magic Siege Engine
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Siege engine gains +1 on targeting and damage rolls.
|
Source: UC p.236
|
Target Area: one siege engine touched
|
Caster Level: 16
|
Make Whole
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions as mending, except that it repairs 5d6 points of damage when cast on a construct creature.
|
Source: CR p.311
|
Target Area: One object of up to 160 cu. ft. or one construct creature of any size
|
Caster Level: 16
|
Masterwork Transformation
|
|
Save: None
|
Time: 1 hour
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M (see text)
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Make a normal item into a masterwork one.
|
Source: UM p.228
|
Target Area: One weapon, suit of armor, tool, or skill kit touched
|
Caster Level: 16
|
Owl's Wisdom
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: The transmuted creature becomes wiser gaining a +4 enhancement bonus to Wisdom.
|
Source: CR p.318
|
Target Area: Creature touched
|
Caster Level: 16
|
Pilfering Hand
|
|
Save: None
|
Time: 1 standard action
|
Duration: see text
|
Rng: Close (65 ft.)
|
Comp: S
|
SR: Yes (object)
|
School: Evocation
|
☐☐☐ |
Effect: You may seize an object or manipulate it from afar.
|
Source: UC p.239
|
Target Area: one object
|
Caster Level: 16
|
Protection from Chaos (Communal)
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: As protection from chaos, but you may divide the duration among creatures touched.
|
Source: UC p.240
|
Target Area: creatures touched
|
Caster Level: 16
|
Protection from Good (Communal)
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: As protection from good, but you may divide the duration among creatures touched.
|
Source: UC p.240
|
Target Area: creatures touched
|
Caster Level: 16
|
Protective Penumbra
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Shadow protects the target from light.
|
Source: UM p.233
|
Target Area: Creature touched
|
Caster Level: 16
|
Reinforce Armaments (Communal)
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, M/DF (a metal pin)
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: As reinforce armaments, but you may divide the spell's duration among objects touched.
|
Source: UC p.241
|
Target Area: armor suits or weapons touched
|
Caster Level: 16
|
Remove Paralysis
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: You can free one or more creatures from the effects of temporary paralysis or related magic.
|
Source: CR p.332
|
Target Area: Up to four creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Resist Energy
|
DC: 20
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This abjuration grants a creature limited protection from damage of whichever one of five energy types you select.
|
Source: CR p.334
|
Target Area: Creature touched
|
Caster Level: 16
|
Restoration (Lesser)
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 3 rounds
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Lesser restoration dispels any magical effects reducing one of the subject's ability scores or cures 1d4 points of temporary ability damage to one of the subject's ability scores.
|
Source: CR p.334
|
Target Area: Creature touched
|
Caster Level: 16
|
Returning Weapon
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Conjuration
|
☐☐☐ |
Effect: Grants a weapon the returning special weapon quality.
|
Source: UC p.242
|
Target Area: one weapon that can be thrown
|
Caster Level: 16
|
Shard of Chaos
|
DC: 20
|
Save: Will partial (see text)
|
Time: 1 standard action
|
Duration: Instantaneous [1d6 rounds]
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Harm and possibly slow lawful creatures.
|
Source: UM p.237
|
Target Area: Dart-shaped projectile of chaotic energy
|
Caster Level: 16
|
Share Language
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S, M (a page from a dictionary)
|
SR: Yes (harmless)
|
School: Divination
|
☐☐☐ |
Effect: Subject understands chosen language.
|
Source: APG p.243
|
Target Area: creature touched
|
Caster Level: 16
|
Shatter
|
DC: 20
|
Save: Will negates (object); Will negates (object) or Fortitude half; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Evocation, EarthSchool
|
☐☐☐ |
Effect: Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature.
|
Source: CR p.341
|
Target Area: Or Target 5-ft.-radius spread; or one solid object or one crystalline creature
|
Caster Level: 16
|
Shield Other
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you.
|
Source: CR p.342
|
Target Area: One creature
|
Caster Level: 16
|
Silence
|
DC: 20
|
Save: Will negates; see text or none (object)
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Long (1040 ft.)
|
Comp: V, S
|
SR: Yes; see text or no (object)
|
School: Illusion
|
☐☐☐ |
Effect: Upon the casting of this spell, complete silence prevails in the affected area.
|
Source: CR p.343
|
Target Area: 20-ft.-radius emanation centered on a creature, object, or point in space
|
Caster Level: 16
|
Sound Burst
|
DC: 20
|
Save: Fortitude partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: You blast an area with a tremendous cacophony.
|
Source: CR p.346
|
Target Area: 10-ft.-radius spread
|
Caster Level: 16
|
Spiritual Weapon
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8+5 force damage per hit.
|
Source: CR p.348
|
Target Area: Magic weapon of force
|
Caster Level: 16
|
Status
|
DC: 20
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Divination
|
☐☐☐ |
Effect: When you need to keep track of comrades who may get separated, status allows you to mentally monitor their relative positions and general condition.
|
Source: CR p.349
|
Target Area: 5 living creatures
|
Caster Level: 16
|
Summon Monster II
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Surmount Affliction
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Abjuration
|
☐☐☐ |
Effect: Temporarily suppress one condition.
|
Source: UM p.241
|
Target Area: You
|
Caster Level: 16
|
Undetectable Alignment
|
DC: 20
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (object)
|
School: Abjuration
|
☐☐☐ |
Effect: An undetectable alignment spell conceals the alignment of an object or a creature from all forms of divination.
|
Source: CR p.363
|
Target Area: One creature or object
|
Caster Level: 16
|
Weapon of Awe
|
DC: 20
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon gets +2 on damage rolls.
|
Source: APG p.256
|
Target Area: weapon touched
|
Caster Level: 16
|
Web Shelter
|
|
Save: None
|
Time: 1 minute
|
Duration: 16 hours [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Create a comfortable shelter made of webbing.
|
Source: UM p.249
|
Target Area: 5 ft.-10 ft. diameter web sphere or 5 ft.-20 ft. hemisphere
|
Caster Level: 16
|
Zone of Truth
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Creatures within the emanation area [or those who enter it] can't speak any deliberate and intentional lies.
|
Source: CR p.371
|
Target Area: 20-ft.-radius emanation
|
Caster Level: 16
|
| LEVEL 3 |
Agonize
|
DC: 21
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Pain encourages an outsider to obey you.
|
Source: UM p.205
|
Target Area: One conjured outsider or elemental [see text]
|
Caster Level: 16
|
Animate Dead
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Turns corpses into undead skeletons or zombies that obey your spoken commands.
|
Source: CR p.241
|
Target Area: One or more corpses touched
|
Caster Level: 16
|
Badger's Ferocity
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Concentration
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Weapons are keen while you concentrate.
|
Source: UM p.207
|
Target Area: 5 weapons
|
Caster Level: 16
|
Bestow Curse
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Permanent
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You place a curse on the subject.
|
Source: CR p.247
|
Target Area: Creature touched
|
Caster Level: 16
|
Blessing of the Mole
|
|
Save: None
|
Time: 1 round
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: 16 allies gain darkvision and a +2 Stealth bonus.
|
Source: UM p.208
|
Target Area: 16 creatures
|
Caster Level: 16
|
Blindness/Deafness
|
DC: 21
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: Permanent [D]
|
Rng: Medium (260 ft.)
|
Comp: V
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You call upon the powers of unlife to render the subject blinded or deafened, as you choose.
|
Source: CR p.250
|
Target Area: One living creature
|
Caster Level: 16
|
Blood Biography
|
DC: 21
|
Save: Will negates (see text)
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M/DF (a scrap of parchment)
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Learn about a creature with its blood.
|
Source: APG p.206
|
Target Area: one creature's blood or one bloodstain
|
Caster Level: 16
|
Chain of Perdition
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF (chain link)
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Creates a floating chain of force.
|
Source: UC p.225
|
Target Area: 10-ft. chain
|
Caster Level: 16
|
Contagion
|
DC: 21
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: The subject contracts a disease.
|
Source: CR p.259
|
Target Area: Living creature touched
|
Caster Level: 16
|
Continual Flame
|
|
Save: None
|
Time: 1 standard action
|
Duration: Permanent
|
Rng: Touch
|
Comp: V, S, M
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: A flame, equivalent in brightness to a torch, springs forth from an object that you touch.
|
Source: CR p.260
|
Target Area: Object touched
|
Caster Level: 16
|
Create Food and Water
|
|
Save: None
|
Time: 10 minutes
|
Duration: 24 hours; see text
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: The food that this spell creates is simple fare of your choice--highly nourishing, if rather bland.
|
Source: CR p.261
|
Target Area: Food and water to sustain 48 humans or 16 horses for 24 hours
|
Caster Level: 16
|
Cure Serious Wounds
|
DC: 21
|
Save: Will half (harmless) or Will half; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless) or yes; see text
|
School: Conjuration
|
☐☐☐ |
Effect: When laying your hand upon a living creature, you channel positive energy that cures 3d8+15 points of damage.
|
Source: CR p.263
|
Target Area: Creature touched
|
Caster Level: 16
|
Daybreak Arrow
|
DC: 21
|
Save: Fortitude negates (harmless, object)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Evocation
|
☐☐☐ |
Effect: Targeted ammunition exudes radiant energy.
|
Source: UC p.226
|
Target Area: up to 50 pieces of ammunition, all of which must be together at the time of casting
|
Caster Level: 16
|
Daylight
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Touch
|
Comp: V, S
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: You touch an object when you cast this spell, causing the object to shed bright light in a 60-foot radius.
|
Source: CR p.264
|
Target Area: Object touched
|
Caster Level: 16
|
Deadly Juggernaut
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Necromancy
|
☐☐☐ |
Effect: Your might increases with every kill you make.
|
Source: UC p.226
|
Target Area: You
|
Caster Level: 16
|
Deeper Darkness
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Touch
|
Comp: V, M/DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and the light level is lowered by two steps.
|
Source: CR p.265
|
Target Area: Object touched
|
Caster Level: 16
|
Delay Poison (Communal)
|
DC: 21
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: As delay poison, but you may divide the duration among creatures touched.
|
Source: UC p.227
|
Target Area: creatures touched
|
Caster Level: 16
|
Discovery Torch
|
|
Save: None
|
Time: 1 round
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: Touched object emanates bright light, granting Perception and Sense Motive bonuses.
|
Source: UC p.228
|
Target Area: object touched
|
Caster Level: 16
|
Dispel Magic
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell.
|
Source: CR p.272
|
Target Area: One spellcaster, creature, or object
|
Caster Level: 16
|
Elemental Speech
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Personal
|
Comp: V, S, M (iron filings)
|
SR:
|
School: Divination, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: Enables you to speak to elementals and some creatures.
|
Source: APG p.218
|
Target Area: You
|
Caster Level: 16
|
Enter Image
|
|
Save: None
|
Time: 1 standard action
|
Duration: concentration
|
Rng: 800 ft.
|
Comp: V, S, M/DF (a drop of paint and a ball of clay)
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Transfers your consciousness to an object bearing your likeness.
|
Source: APG p.219
|
Target Area: transfer consciousness to any object bearing your likeness
|
Caster Level: 16
|
Glyph of Warding
|
DC: 21
|
Save: See text
|
Time: 10 minutes
|
Duration: Permanent until discharged [D]
|
Rng: Touch
|
Comp: V, S, M
|
SR: No (object) and yes; see text
|
School: Abjuration
|
☐☐☐ |
Effect: This powerful inscription harms those who enter, pass, or open the warded area or object.
|
Source: CR p.290
|
Target Area: Object touched or up to 80 sq. ft.
|
Caster Level: 16
|
Guiding Star
|
|
Save:
|
Time: 1 minute
|
Duration: 16 days [D]
|
Rng: Personal
|
Comp: V, S, M (a spool of thread or string)
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: Know approximate distance from where you cast this spell.
|
Source: APG p.226
|
Target Area: You
|
Caster Level: 16
|
Helping Hand
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: 5 miles
|
Comp: V, S, DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: You create the ghostly image of a hand, which you can send to find a creature within 5 miles.
|
Source: CR p.295
|
Target Area: Ghostly hand
|
Caster Level: 16
|
Inflict Serious Wounds
|
DC: 21
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: When laying your hand upon a creature, you channel negative energy that deals 3d8+15 points of damage.
|
Source: CR p.301
|
Target Area: Creature touched
|
Caster Level: 16
|
Invisibility Purge
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Evocation
|
☐☐☐ |
Effect: You surround yourself with a sphere of power with a radius of 80 feet that negates all forms of invisibility.
|
Source: CR p.302
|
Target Area: You
|
Caster Level: 16
|
Ki Leech
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Necromancy
|
☐☐☐ |
Effect: Add to your ki pool when you critically hit.
|
Source: UM p.225
|
Target Area: You
|
Caster Level: 16
|
Locate Object
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Long (1040 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You sense the direction of a well-known or clearly visualized object.
|
Source: CR p.305
|
Target Area: Circle, centered on you, with a radius of 1040 ft.
|
Caster Level: 16
|
Magic Circle against Chaos
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: All creatures within the area gain the effects of a protection from chaos spell, and chaotic summoned creatures cannot enter the area either.
|
Source: CR p.308
|
Target Area: 10-ft.-radius emanation from touched creature
|
Caster Level: 16
|
Magic Circle against Good
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: All creatures within the area gain the effects of a protection from good spell, and good summoned creatures cannot enter the area either.
|
Source: CR p.308
|
Target Area: 10-ft.-radius emanation from touched creature
|
Caster Level: 16
|
Magic Vestment
|
DC: 21
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: You imbue a suit of armor or a shield with an enhancement bonus of +4.
|
Source: CR p.310
|
Target Area: Armor or shield touched
|
Caster Level: 16
|
Meld into Stone
|
|
Save:
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Personal
|
Comp: V, S, DF
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: Meld into stone enables you to meld your body and possessions into a single block of stone.
|
Source: CR p.312
|
Target Area: You
|
Caster Level: 16
|
Nap Stack
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 minute
|
Duration: 8 hours
|
Rng: 30 ft.
|
Comp: V, S, M (a little silk pillow worth 100 gp)
|
SR: Yes (harmless)
|
School: Necromancy
|
☐☐☐ |
Effect: Subjects only need 2 hours for a night's sleep, and can sleep even longer for more benefits.
|
Source: APG p.233
|
Target Area: 30-ft.-radius emanation
|
Caster Level: 16
|
*
Nondetection
|
DC: 21
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless, object)
|
School: Abjuration
|
☐☐☐ |
Effect: The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells.
|
Source: CR p.317
|
Target Area: Creature or object touched
|
Caster Level: 16
|
Obscure Object
|
DC: 21
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: 8 hours [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (object)
|
School: Abjuration
|
☐☐☐ |
Effect: This spell hides an object from location by divination [scrying] effects, such as the scrying spell or a crystal ball.
|
Source: CR p.317
|
Target Area: One object touched of up to 1600 lbs.
|
Caster Level: 16
|
Prayer
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: 40 ft.
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: You bring special favor upon yourself and your allies while bringing disfavor to your enemies.
|
Source: CR p.324
|
Target Area: All allies and foes within a 40-ft.-radius burst centered on you
|
Caster Level: 16
|
Protection from Energy
|
DC: 21
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes or until discharged
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: Protection from energy grants temporary immunity to the type of energy you specify when you cast it.
|
Source: CR p.327
|
Target Area: Creature touched
|
Caster Level: 16
|
Remove Blindness/Deafness
|
DC: 21
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Remove blindness/deafness cures blindness or deafness.
|
Source: CR p.332
|
Target Area: Creature touched
|
Caster Level: 16
|
Remove Curse
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Remove curse can remove all curses on an object or a creature.
|
Source: CR p.332
|
Target Area: Creature or object touched
|
Caster Level: 16
|
Remove Disease
|
DC: 21
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Remove disease can cure all diseases from which the subject is suffering.
|
Source: CR p.332
|
Target Area: Creature touched
|
Caster Level: 16
|
Resist Energy (Communal)
|
DC: 21
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: As resist energy, but you may divide the duration among creatures touched.
|
Source: UC p.242
|
Target Area: creatures touched
|
Caster Level: 16
|
Returning Weapon (Communal)
|
DC: 21
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Conjuration
|
☐☐☐ |
Effect: As returning weapon, but you may divide the duration among weapons touched.
|
Source: UC p.243
|
Target Area: weapons that can be thrown
|
Caster Level: 16
|
Sacred Bond
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 round
|
Duration: 160 minutes [D]
|
Rng: Touch; see text
|
Comp: V, S, F (a pair of golden bracelets worth 100 gp each worn by both you and the target)
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Cast touch healing spells from a distance.
|
Source: APG p.240
|
Target Area: creature touched
|
Caster Level: 16
|
Sands of Time
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes or instantaneous [See text]
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Target temporarily ages.
|
Source: UM p.236
|
Target Area: Touched creature or object
|
Caster Level: 16
|
Searing Light
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Focusing divine power like a ray of the sun, you project a blast of light from your open palm dealing 5d8 points of damage.
|
Source: CR p.338
|
Target Area: Ray
|
Caster Level: 16
|
Share Language (Communal)
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S, M (a page from a dictionary)
|
SR: Yes (harmless)
|
School: Divination
|
☐☐☐ |
Effect: As share language, but you may divide the duration among creatures touched.
|
Source: UC p.243
|
Target Area: creatures touched
|
Caster Level: 16
|
Speak with Dead
|
DC: 21
|
Save: Will negates; see text
|
Time: 10 minutes
|
Duration: 16 minutes
|
Rng: 10 ft.
|
Comp: V, S, DF
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: You grant the semblance of life to a corpse, allowing it to answer questions.
|
Source: CR p.346
|
Target Area: One dead creature
|
Caster Level: 16
|
Stone Shape
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No
|
School: Transmutation, EarthSchool
|
☐☐☐ |
Effect: You can form an existing piece of stone into any shape that suits your purpose.
|
Source: CR p.349
|
Target Area: Stone or stone object touched, up to 26 cu. ft.
|
Caster Level: 16
|
*
Suggestion
|
DC: 23
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 hours or until completed
|
Rng: Close (65 ft.)
|
Comp: V, M
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: You influence the actions of the target creature by suggesting a course of activity.
|
Source: CR p.350
|
Target Area: One living creature
|
Caster Level: 16
|
Summon Monster III
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Symbol of Healing
|
DC: 21
|
Save: Will half (harmless)
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M (500 gp powdered diamond and opal)
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Triggered rune heals living creatures.
|
Source: UM p.241
|
Target Area: One symbol
|
Caster Level: 16
|
Vision of Hell
|
DC: 21
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Medium (260 ft.)
|
Comp: V, M
|
SR: No
|
School: Illusion
|
☐☐☐ |
Effect: Illusory hellscape makes creatures shaken.
|
Source: UM p.248
|
Target Area: 50-ft. radius emanation
|
Caster Level: 16
|
Water Breathing
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 32 hours; see text
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Transmutation, WaterSchool
|
☐☐☐ |
Effect: The transmuted creatures can breathe water freely.
|
Source: CR p.368
|
Target Area: Living creatures touched
|
Caster Level: 16
|
Water Walk
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: The transmuted creatures can tread on any liquid as if it were firm ground.
|
Source: CR p.368
|
Target Area: 16 touched creatures
|
Caster Level: 16
|
Wind Wall
|
DC: 21
|
Save: None; see text
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Evocation, AirSchool
|
☐☐☐ |
Effect: An invisible vertical curtain of wind appears.
|
Source: CR p.370
|
Target Area: Wall up to 160 ft. long and 80 ft. high [S]
|
Caster Level: 16
|
Wrathful Mantle
|
DC: 21
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch or 5 ft.; see text
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Evocation
|
☐☐☐ |
Effect: Subject shines and gets 4 on all saves.
|
Source: APG p.257
|
Target Area: creature touched or all creatures within 5 ft.; see text
|
Caster Level: 16
|
| LEVEL 4 |
Air Walk
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: The subject can tread on air as if walking on solid ground.
|
Source: CR p.239
|
Target Area: Creature [Gargantuan or smaller] touched
|
Caster Level: 16
|
Aura of Doom
|
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Personal
|
Comp: V, S, DF
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Creatures in your aura become shaken.
|
Source: UM p.207
|
Target Area: 20-ft. radius emanation centered on you
|
Caster Level: 16
|
Blessing of Fervor
|
DC: 22
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Gives allies a choice of benefits.
|
Source: APG p.205
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Blood Crow Strike
|
|
Save: None
|
Time: 1 round
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Unarmed strikes create crows that deal fire and negative energy damage.
|
Source: UM p.208
|
Target Area: One creature
|
Caster Level: 16
|
*
Confusion
|
DC: 24
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell causes confusion in the targets, making them unable to determine their actions.
|
Source: CR p.258
|
Target Area: All creatures in a 15-ft.-radius burst
|
Caster Level: 16
|
Control Summoned Creature
|
DC: 24
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Direct a summoned monster as if you had summoned it.
|
Source: UM p.212
|
Target Area: One summoned creature
|
Caster Level: 16
|
Control Water
|
DC: 22
|
Save: None; see text
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Long (1040 ft.)
|
Comp: V, S, M/DF
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: This spell has two different applications, both of which control water in different ways.
|
Source: CR p.260
|
Target Area: Water in a volume of 160 ft. by 160 ft. by 32 ft. [S]
|
Caster Level: 16
|
Cure Critical Wounds
|
DC: 22
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: When laying your hand upon a living creature, you channel positive energy that cures 4d8+16 points of damage.
|
Source: CR p.262
|
Target Area: Creature touched
|
Caster Level: 16
|
Death Ward
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Necromancy
|
☐☐☐ |
Effect: The subject gains a +4 morale bonus on saves against all death spells and magical death effects.
|
Source: CR p.264
|
Target Area: Living creature touched
|
Caster Level: 16
|
Debilitating Portent
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds [D] see text
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Inflicts an ill fate on a creature, halving its damage when it attacks or casts a spell.
|
Source: UC p.227
|
Target Area: one creature
|
Caster Level: 16
|
Dimensional Anchor
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes (object)
|
School: Abjuration
|
☐☐☐ |
Effect: A green ray springs from your hand, any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel.
|
Source: CR p.270
|
Target Area: Ray
|
Caster Level: 16
|
Discern Lies
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Concentration, up to 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You know if the target deliberately and knowingly speaks a lie by discerning disturbances in its aura caused by lying.
|
Source: CR p.270
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Dismissal
|
DC: 22
|
Save: Will negates; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: This spell forces an extraplanar creature back to its proper plane if it fails a Will save.
|
Source: CR p.271
|
Target Area: One extraplanar creature
|
Caster Level: 16
|
Divination
|
|
Save:
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Personal
|
Comp: V, S, M
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: A divination spell can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 week.
|
Source: CR p.273
|
Target Area: You
|
Caster Level: 16
|
Divine Power
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Personal
|
Comp: V, S, DF
|
SR:
|
School: Evocation
|
☐☐☐ |
Effect: You imbue yourself with strength and skill in combat and gain a +5 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks.
|
Source: CR p.273
|
Target Area: You
|
Caster Level: 16
|
Fleshworm Infestation
|
DC: 22
|
Save: Fortitude partial (see text)
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Conjuration
|
☐☐☐ |
Effect: Worms deal hp and Dex damage.
|
Source: UM p.220
|
Target Area: Creature touched
|
Caster Level: 16
|
Freedom of Movement
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Personal or touch
|
Comp: V, S, M, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web.
|
Source: CR p.287
|
Target Area: You or creature touched
|
Caster Level: 16
|
Giant Vermin
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: You turn a number of normal-sized centipedes, scorpions, or spiders into their giant counterparts.
|
Source: CR p.290
|
Target Area: 1 or more vermin, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Imbue with Spell Ability
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 10 minutes
|
Duration: Permanent until discharged [D]
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Evocation
|
☐☐☐ |
Effect: You transfer some of your currently prepared spells, and the ability to cast them, to another creature.
|
Source: CR p.299
|
Target Area: Creature touched; see text
|
Caster Level: 16
|
Infernal Healing, Greater
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 round
|
Duration: 1 minute
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Anoint a wounded creature with devil's blood or unholy water giving it fast healing 4. Does not repair silver or good damage. Target detects as an evil cleric for the duration.
|
Source: House p.295
|
Target Area: Creature touched
|
Caster Level: 16
|
Inflict Critical Wounds
|
DC: 22
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: When laying your hand upon a creature, you channel negative energy that deals 4d8+16 points of damage.
|
Source: CR p.300
|
Target Area: Creature touched
|
Caster Level: 16
|
Magic Weapon (Greater)
|
DC: 22
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on attack and damage rolls of +4.
|
Source: CR p.310
|
Target Area: One weapon or 50 projectiles [all of which must be together at the time of casting]
|
Caster Level: 16
|
Neutralize Poison
|
DC: 22
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: Instantaneous or 160 minutes; see text
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless, object)
|
School: Conjuration
|
☐☐☐ |
Effect: You detoxify any sort of venom in the creature or object touched.
|
Source: CR p.316
|
Target Area: Creature or object of up to 16 cu. ft. touched
|
Caster Level: 16
|
Order's Wrath
|
DC: 22
|
Save: Will partial; see text
|
Time: 1 standard action
|
Duration: Instantaneous [1 round]; see text
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: You channel lawful power to smite enemies.
|
Source: CR p.317
|
Target Area: Nonlawful creatures within a burst that fills a 30-ft. cube
|
Caster Level: 16
|
Plague Carrier
|
DC: 22
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Target's attacks carry filth fever.
|
Source: UM p.231
|
Target Area: Creature touched
|
Caster Level: 16
|
Planar Adaptation
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Personal
|
Comp: V
|
SR:
|
School: Transmutation, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: Resist harmful effects of other plane.
|
Source: APG p.236
|
Target Area: You
|
Caster Level: 16
|
Planar Ally (Lesser)
|
|
Save: None
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: By casting this spell, you request your deity to send you an outsider [of 6 HD or less] of the deity's choice.
|
Source: CR p.320
|
Target Area: One called outsider of 6 HD or less
|
Caster Level: 16
|
Poison
|
DC: 22
|
Save: Fortitude negates; see text
|
Time: 1 standard action
|
Duration: Instantaneous; see text
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack.
|
Source: CR p.323
|
Target Area: Living creature touched
|
Caster Level: 16
|
Protection from Energy (Communal)
|
DC: 22
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes or until discharged
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: As protection from energy, but you may divide the duration among creatures touched.
|
Source: UC p.240
|
Target Area: creatures touched
|
Caster Level: 16
|
Repel Vermin
|
DC: 22
|
Save: None or Will negates; see text
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: 10 ft.
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: An invisible barrier holds back vermin.
|
Source: CR p.333
|
Target Area: 10-ft.-radius emanation centered on you
|
Caster Level: 16
|
Rest Eternal
|
|
Save: None
|
Time: 1 round
|
Duration: permanent
|
Rng: Touch
|
Comp: V, S, M/DF (ashes and a vial of holy or unholy water)
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Dead creature cannot be revived.
|
Source: APG p.238
|
Target Area: one dead creature touched
|
Caster Level: 16
|
Restoration
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 3 rounds
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like lesser restoration, except that it also dispels temporary negative levels or one permanent negative level.
|
Source: CR p.334
|
Target Area: Creature touched
|
Caster Level: 16
|
Ride the Waves
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Target can breathe water and swim.
|
Source: UM p.235
|
Target Area: Creature touched
|
Caster Level: 16
|
Sending
|
|
Save: None
|
Time: 10 minutes
|
Duration: 1 round; see text
|
Rng: See text
|
Comp: V, S, M/DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: You contact a particular creature with which you are familiar and send a short message of 25 words or less to the subject.
|
Source: CR p.339
|
Target Area: One creature
|
Caster Level: 16
|
Soothe Construct
|
|
Save: None
|
Time: 1 round
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: Reduce the berserk chance of a construct.
|
Source: UM p.240
|
Target Area: One construct
|
Caster Level: 16
|
Spell Immunity
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: The warded creature is immune to the effects of one specified spell for every four levels you have.
|
Source: CR p.346
|
Target Area: Creature touched
|
Caster Level: 16
|
Spiritual Ally
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Creates a divine ally to aid you.
|
Source: APG p.246
|
Target Area: spiritual ally of force
|
Caster Level: 16
|
Spit Venom
|
DC: 22
|
Save: Fortitude partial
|
Time: 1 standard action
|
Duration: Instantaneous; see text
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Spit blinding black adder venom.
|
Source: UM p.240
|
Target Area: One stream of venom
|
Caster Level: 16
|
Summon Monster IV
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Summoner Conduit
|
DC: 22
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M (two flies)
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: The target eidolon's summoner takes damage whenever the eidolon does.
|
Source: UC p.245
|
Target Area: one summoned creature or eidolon
|
Caster Level: 16
|
Symbol of Revelation
|
|
Save: None
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M (1,000 gp powdered diamond and opal)
|
SR: Yes
|
School: Divination
|
☐☐☐ |
Effect: Triggered symbol reveals illusions.
|
Source: UM p.241
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Slowing
|
DC: 22
|
Save: Will negates
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M (1,000 gp powdered diamond and opal)
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Triggered rune slows creatures.
|
Source: UM p.242
|
Target Area: One symbol
|
Caster Level: 16
|
Terrible Remorse
|
DC: 24
|
Save: Will partial (see text)
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Creature is compelled to harm itself.
|
Source: UM p.243
|
Target Area: 1 living creature
|
Caster Level: 16
|
Tongues
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, M/DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: This spell grants the creature touched the ability to speak and understand the language of any intelligent creature, whether it is a racial tongue or a regional dialect.
|
Source: CR p.360
|
Target Area: Creature touched
|
Caster Level: 16
|
**
Unholy Blight
|
DC: 22
|
Save: Will partial
|
Time: 1 standard action
|
Duration: Instantaneous [1d4 rounds]; see text
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: You call up unholy power to smite your enemies.
|
Source: CR p.364
|
Target Area: 20-ft.-radius spread
|
Caster Level: 16
|
Unholy Blight
|
DC: 22
|
Save: Will partial
|
Time: 1 standard action
|
Duration: Instantaneous [1d4 rounds]; see text
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: You call up unholy power to smite your enemies.
|
Source: CR p.364
|
Target Area: 20-ft.-radius spread
|
Caster Level: 16
|
Water Walk (Communal)
|
DC: 22
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: As water walk, but you may divide the duration among creatures touched.
|
Source: UC p.249
|
Target Area: creatures touched
|
Caster Level: 16
|
| LEVEL 5 |
Air Walk (Communal)
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions like air walk, except divide the duration in 10-minute intervals among the creatures touched. As air walk, but you may divide the duration among creatures touched.
|
Source: UC p.222
|
Target Area: creatures touched
|
Caster Level: 16
|
Astral Projection, Lesser
|
|
Save: None
|
Time: 30 minutes
|
Duration: See text
|
Rng: Touch
|
Comp: V, S, M (1,000 gp jacinth)
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Limited astral travel.
|
Source: UM p.207
|
Target Area: You plus 8 additional willing creatures touched
|
Caster Level: 16
|
Atonement
|
|
Save: None
|
Time: 1 hour
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M, F/DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: This spell removes the burden of misdeeds from the subject.
|
Source: CR p.245
|
Target Area: Living creature touched
|
Caster Level: 16
|
Break Enchantment
|
DC: 23
|
Save: See text
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: This spell frees victims from enchantments, transmutations, and curses.
|
Source: CR p.251
|
Target Area: Up to one creature per level, all within 30 ft. of each other
|
Caster Level: 16
|
Breath of Life
|
DC: 23
|
Save: Will negates (harmless) or Will half, see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless) or yes, see text
|
School: Conjuration
|
☐☐☐ |
Effect: This spell cures 5d8+16 points of damage
|
Source: CR p.251
|
Target Area: Creature touched
|
Caster Level: 16
|
Cleanse
|
|
Save:
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Personal
|
Comp: S, DF
|
SR:
|
School: Evocation
|
☐☐☐ |
Effect: Cures 4d8+16 damage and also removes several afflictions.
|
Source: APG p.211
|
Target Area: You
|
Caster Level: 16
|
Command (Greater)
|
DC: 25
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell functions like command, except that up to 16 creatures may be affected, and the activities continue beyond 1 round.
|
Source: CR p.257
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Commune
|
|
Save:
|
Time: 10 minutes
|
Duration: 16 rounds
|
Rng: Personal
|
Comp: V, S, M, DF
|
SR:
|
School: Divination
|
☐☐☐ |
Effect: You contact your deity--or agents thereof--and ask questions that can be answered by a simple yes or no.
|
Source: CR p.257
|
Target Area: You
|
Caster Level: 16
|
Contagion, Greater
|
DC: 23
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Infect a subject with a magical disease.
|
Source: UM p.211
|
Target Area: One living creature
|
Caster Level: 16
|
Cure Light Wounds (Mass)
|
DC: 23
|
Save: Will half (harmless) or Will half; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless) or yes; see text
|
School: Conjuration
|
☐☐☐ |
Effect: You channel positive energy to cure 1d8+16 points of damage points on each selected creature.
|
Source: CR p.263
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Curse, Major
|
DC: 23
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Permanent
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: As Bestow Curse, but harder to remove.
|
Source: UM p.215
|
Target Area: One creature
|
Caster Level: 16
|
Curse of Magic Negation
|
DC: 23
|
Save: Will negates
|
Time: 1 round
|
Duration: 160 minutes
|
Rng: Medium (260 ft.)
|
Comp: V, S, M (250 gp powdered lead and platinum)
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: Target gains the negated spellblight.
|
Source: UM p.215
|
Target Area: One creature
|
Caster Level: 16
|
Dispel Chaos
|
DC: 23
|
Save: See text
|
Time: 1 standard action
|
Duration: 16 rounds or until discharged, whichever comes first
|
Rng: Touch
|
Comp: V, S, DF
|
SR: See text
|
School: Abjuration
|
☐☐☐ |
Effect: Shimmering, blue lawful energy surrounds you granting a +4 deflection bonus to AC against attacks by chaotic creatures and you can choose to drive chaotic creatures back to their home plane on making a successful melee touch attack.
|
Source: CR p.271
|
Target Area: You and a touched chaotic creature from another plane, or you and an enchantment or chaotic spell on a touched creature or object
|
Caster Level: 16
|
**
Dispel Good
|
DC: 23
|
Save: See text
|
Time: 1 standard action
|
Duration: 16 rounds or until discharged, whichever comes first
|
Rng: Touch
|
Comp: V, S, DF
|
SR: See text
|
School: Abjuration
|
☐☐☐ |
Effect: Dark, wavering unholy energy surrounds you granting a +4 deflection bonus to AC against attacks by good creatures and you can choose to drive good creatures back to their home plane on making a successful melee touch attack.
|
Source: CR p.272
|
Target Area: You and a touched good creature from another plane, or you and an enchantment or good spell on a touched creature or object
|
Caster Level: 16
|
Dispel Good
|
DC: 23
|
Save: See text
|
Time: 1 standard action
|
Duration: 16 rounds or until discharged, whichever comes first
|
Rng: Touch
|
Comp: V, S, DF
|
SR: See text
|
School: Abjuration
|
☐☐☐ |
Effect: Dark, wavering unholy energy surrounds you granting a +4 deflection bonus to AC against attacks by good creatures and you can choose to drive good creatures back to their home plane on making a successful melee touch attack.
|
Source: CR p.272
|
Target Area: You and a touched good creature from another plane, or you and an enchantment or good spell on a touched creature or object
|
Caster Level: 16
|
Disrupting Weapon
|
DC: 23
|
Save: Will negates (harmless, object); see text
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell makes a melee weapon deadly to undead.
|
Source: CR p.273
|
Target Area: One melee weapon
|
Caster Level: 16
|
*
False Vision
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Touch
|
Comp: V, S, M
|
SR: No
|
School: Illusion
|
☐☐☐ |
Effect: This spell creates a subtle illusion, causing any divination [scrying] spell used to view anything within the area of this spell to instead receive a false image [as the major image spell], as defined by you at the time of casting.
|
Source: CR p.280
|
Target Area: 40-ft.-radius emanation
|
Caster Level: 16
|
Fickle Winds
|
DC: 23
|
Save: None (see text)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng:
|
Comp:
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Wind walls selectively block attacks.
|
Source: UM p.219
|
Target Area: 16 Medium creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Flame Strike
|
DC: 23
|
Save: Reflex half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: A flame strike evokes a vertical column of divine fire dealing 15d6 points of damage.
|
Source: CR p.283
|
Target Area: Cylinder 10
|
Caster Level: 16
|
Forbid Action, Greater
|
DC: 25
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: 16 targets obey your command to not do something.
|
Source: UM p.220
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Ghostbane Dirge, Mass
|
DC: 23
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF (an old reed from a wind instrument)
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: As ghostbane dirge, but affecting multiple creatures.
|
Source: APG p.225
|
Target Area: 16 incorporeal creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Inflict Light Wounds (Mass)
|
DC: 23
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Negative energy spreads out in all directions from the point of origin, dealing 1d8+16 points of damage to nearby living enemies.
|
Source: CR p.300
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Insect Plague
|
|
Save: None
|
Time: 1 round
|
Duration: 16 minutes
|
Rng: Long (1040 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: You summon a number of swarms of wasps.
|
Source: CR p.301
|
Target Area: One swarm of wasps per three levels, each of which must be adjacent to at least one other swarm
|
Caster Level: 16
|
Life Bubble
|
DC: 23
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 32 hours; see text
|
Rng: Touch
|
Comp: V, S, M/DF (a bit of eggshell)
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Protects creatures from sustained environmental effects.
|
Source: APG p.230
|
Target Area: up to 16 creatures touched
|
Caster Level: 16
|
Magic Siege Engine (Greater)
|
DC: 23
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF (black powder)
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Siege engine gains +4 on targeting and damage rolls.
|
Source: UC p.236
|
Target Area: one siege engine touched
|
Caster Level: 16
|
Mark of Justice
|
|
Save: None
|
Time: 10 minutes
|
Duration: Permanent; see text
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You mark a subject and state some behavior on the part of the subject that will activate the mark.
|
Source: CR p.312
|
Target Area: Creature touched
|
Caster Level: 16
|
Pillar of Life
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Created pillar heals 2d8 + 16.
|
Source: APG p.236
|
Target Area: 5-ft.-square pillar of positive energy, 20 ft. high
|
Caster Level: 16
|
Plane Shift
|
DC: 23
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, F
|
SR: Yes
|
School: Conjuration
|
☐☐☐ |
Effect: You move yourself or some other creature to another plane of existence or alternate dimension.
|
Source: CR p.322
|
Target Area: Creature touched, or up to eight willing creatures joining hands
|
Caster Level: 16
|
Raise Dead
|
DC: 23
|
Save: None, see text
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: You restore life to a deceased creature.
|
Source: CR p.329
|
Target Area: Dead creature touched
|
Caster Level: 16
|
Rapid Repair
|
DC: 23
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Construct gains fast healing 5.
|
Source: UM p.234
|
Target Area: Construct touched
|
Caster Level: 16
|
Reprobation
|
|
Save: None
|
Time: 1 minute
|
Duration: Permanent
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Marked target is shunned by your religion.
|
Source: UM p.234
|
Target Area: One creature of your faith
|
Caster Level: 16
|
Righteous Might
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Personal
|
Comp: V, S, DF
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: Your height immediately doubles, and your weight increases by a factor of eight.
|
Source: CR p.335
|
Target Area: You
|
Caster Level: 16
|
Scrying
|
DC: 23
|
Save: Will negates
|
Time: 1 hour
|
Duration: 16 minutes
|
Rng: See text
|
Comp: V, S, M/DF, F
|
SR: Yes
|
School: Divination
|
☐☐☐ |
Effect: You can observe a creature at any distance.
|
Source: CR p.337
|
Target Area: Magical sensor
|
Caster Level: 16
|
Serenity
|
DC: 25
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Peaceful feelings harm those attempting violence.
|
Source: UM p.236
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Slay Living
|
DC: 23
|
Save: Fortitude partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: You can attempt to slay any one living creature.
|
Source: CR p.344
|
Target Area: Living creature touched
|
Caster Level: 16
|
Snake Staff
|
DC: 23
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S, M (a knife suitable for whittling)
|
SR: Yes (object)
|
School: Transmutation
|
☐☐☐ |
Effect: Transforms wood into snakes to fight for you.
|
Source: APG p.245
|
Target Area: 1 or more pieces of wood, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Spell Immunity (Communal)
|
DC: 23
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: As spell immunity, but you may divide the duration among creatures touched.
|
Source: UC p.244
|
Target Area: creatures touched
|
Caster Level: 16
|
Spell Resistance
|
DC: 23
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: The target gains spell resistance equal to 28.
|
Source: CR p.347
|
Target Area: Creature touched
|
Caster Level: 16
|
Summon Monster V
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list, or 1d4+1 creatures of the same kind from a lower-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Symbol of Pain
|
DC: 23
|
Save: Fortitude negates
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a -4 penalty on attack rolls, skill checks, and ability checks.
|
Source: CR p.356
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Scrying
|
|
Save: None
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M (1,000 gp powdered diamond and opal)
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Triggered rune activates scrying sensor.
|
Source: UM p.241
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Sleep
|
DC: 25
|
Save: Will negates
|
Time:
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that all creatures of 10 HD or less within 60 feet of the symbol of sleep instead fall into a catatonic slumber for 3d6 *o 10 minutes.
|
Source: CR p.356
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Striking
|
DC: 23
|
Save: Will half, see text
|
Time:
|
Duration:
|
Rng:
|
Comp: V, S, M (a masterwork melee weapon costing at least 300 gp)
|
SR: Yes, see text
|
School: Illusion
|
☐☐☐ |
Effect: As symbol of death, but fills a 5-foot square.
|
Source: UC p.245
|
Target Area:
|
Caster Level: 16
|
Tongues (Communal)
|
DC: 23
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, M/DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: As tongues, but you may divide the duration among creatures touched.
|
Source: UC p.247
|
Target Area: creatures touched
|
Caster Level: 16
|
Treasure Stitching
|
DC: 23
|
Save: Fortitude negates (object)
|
Time: 1 standard action
|
Duration: 16 days [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, M (a piece of embroidered cloth no larger than 10-ft. square worth 100 gp)
|
SR: Yes (object)
|
School: Transmutation
|
☐☐☐ |
Effect: Objects on cloth become embroidered.
|
Source: APG p.250
|
Target Area: all objects on cloth
|
Caster Level: 16
|
True Seeing
|
DC: 23
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Divination
|
☐☐☐ |
Effect: You confer on the subject the ability to see all things as they actually are.
|
Source: CR p.363
|
Target Area: Creature touched
|
Caster Level: 16
|
Unhallow
|
DC: 23
|
Save: See text
|
Time: 24 hours
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: See text
|
School: Evocation
|
☐☐☐ |
Effect: Unhallow makes a particular site, building, or structure an unholy site.
|
Source: CR p.363
|
Target Area: 40-ft. radius emanating from the touched point
|
Caster Level: 16
|
Unholy Ice
|
DC: 23
|
Save: Reflex negates or none (see text)
|
Time: 1 standard action
|
Duration: 16 minutes, instantaneous, or until expended [see text]
|
Rng: Medium (260 ft.)
|
Comp: V, S, M (unholy water or 25 gp powdered silver)
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Create wall or javelins of frozen unholy water.
|
Source: UM p.245
|
Target Area: Wall of ice or flying javelins [see text]
|
Caster Level: 16
|
Wall of Stone
|
DC: 23
|
Save: See text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S, M/DF
|
SR: No
|
School: Conjuration, EarthSchool
|
☐☐☐ |
Effect: This spell creates a wall of rock that merges into adjoining rock surfaces.
|
Source: CR p.367
|
Target Area: Stone wall whose area is up to 16 5-ft. squares [S]
|
Caster Level: 16
|
| LEVEL 6 |
Animate Objects
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: You imbue inanimate objects with mobility and a semblance of life.
|
Source: CR p.242
|
Target Area: 16 Small objects; see text
|
Caster Level: 16
|
Antilife Shell
|
|
Save: None
|
Time: 1 round
|
Duration: 16 minutes [D]
|
Rng: 10 ft.
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: You bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures.
|
Source: CR p.242
|
Target Area: 10-ft.-radius emanation, centered on you
|
Caster Level: 16
|
Banishment
|
DC: 24
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, F
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: A banishment spell enables you to force extraplanar creatures out of your home plane.
|
Source: CR p.246
|
Target Area: One or more extraplanar creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Bear's Endurance (Mass)
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Mass Bear's Endurance works like Bear's Endurance, except that it affects multiple creatures.
|
Source: CR p.247
|
Target Area: One creature/level, no two of which can be more than 30ft. apart
|
Caster Level: 16
|
Blade Barrier
|
DC: 24
|
Save: Reflex half or Reflex negates; see text
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: An immobile, vertical curtain of whirling blades shaped of pure force springs into existence dealing 15d6 points of damage to any creature passing through.
|
Source: CR p.249
|
Target Area: Wall of whirling blades up to 320ft. long, or a ringed wall of whirling blades with a radius of up to 40 ft.; either form is 20 ft. high
|
Caster Level: 16
|
Bull's Strength (Mass)
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions like bull's strength, except that it affects multiple creatures.
|
Source: CR p.251
|
Target Area: 16 creatures, no two of which can be more than 30ft. apart
|
Caster Level: 16
|
Cold Ice Strike
|
DC: 24
|
Save: Reflex half
|
Time: 1 swift action
|
Duration: Instantaneous
|
Rng: 30 ft.
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Line of ice slivers deals 15d6 cold.
|
Source: UM p.211
|
Target Area: 30-ft. line
|
Caster Level: 16
|
Create Undead
|
|
Save: None
|
Time: 1 hour
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: A much more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead.
|
Source: CR p.262
|
Target Area: One corpse
|
Caster Level: 16
|
Cure Moderate Wounds (Mass)
|
DC: 24
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: You channel positive energy to cure 2d8+16 points of damage points on each selected creature.
|
Source: CR p.263
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Dispel Magic (Greater)
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: This spell functions like dispel magic, except that it can end more than one spell on a target and it can be used to target multiple creatures.
|
Source: CR p.272
|
Target Area: One spellcaster, creature, or object; or a 20-ft.- radius burst
|
Caster Level: 16
|
Dust Form
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Personal
|
Comp: V, S, M (a pinch of dust gathered from a gravestone or sacred shrine)
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: You become an incorporeal creature of dust for a short period of time.
|
Source: UC p.228
|
Target Area: You
|
Caster Level: 16
|
Eagle's Splendor (Mass)
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions like eagle's splendor, except that it affects multiple creatures.
|
Source: CR p.275
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Epidemic
|
DC: 24
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Infect a subject with a highly contagious disease.
|
Source: UM p.218
|
Target Area: Living creature
|
Caster Level: 16
|
Find the Path
|
DC: 24
|
Save: None or Will negates (harmless)
|
Time: 3 rounds
|
Duration: 160 minutes
|
Rng: Personal or touch
|
Comp: V, S, F
|
SR: No or yes (harmless)
|
School: Divination
|
☐☐☐ |
Effect: The recipient of this spell can find the shortest, most direct physical route to a prominent specified destination, such as a city, keep, lake, or dungeon.
|
Source: CR p.281
|
Target Area: You or creature touched
|
Caster Level: 16
|
Forbiddance
|
DC: 24
|
Save: See text
|
Time: 6 rounds
|
Duration: Permanent
|
Rng: Medium (260 ft.)
|
Comp: V, S, M, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: Forbiddance seals an area against all planar travel into or within it.
|
Source: CR p.285
|
Target Area: 16 60-ft. cubes [S]
|
Caster Level: 16
|
Geas/Quest
|
|
Save: None
|
Time: 10 minutes
|
Duration: 16 days or until discharged [D]
|
Rng: Close (65 ft.)
|
Comp: V
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell functions similarly to lesser geas, except that it affects a creature of any HD and allows no saving throw.
|
Source: CR p.288
|
Target Area: One living creature
|
Caster Level: 16
|
Glyph of Warding (Greater)
|
DC: 24
|
Save: See text
|
Time: 10 minutes
|
Duration: Permanent until discharged [D]
|
Rng: Touch
|
Comp: V, S, M
|
SR: No (object) and yes; see text
|
School: Abjuration
|
☐☐☐ |
Effect: This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8 points of damage, and a greater spell glyph can store a spell of 6th level or lower.
|
Source: CR p.291
|
Target Area: Object touched or up to 80 sq. ft.
|
Caster Level: 16
|
Harm
|
DC: 24
|
Save: Will half; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Harm charges a subject with negative energy that deals 150 points of damage.
|
Source: CR p.293
|
Target Area: Creature touched
|
Caster Level: 16
|
Heal
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.
|
Source: CR p.294
|
Target Area: Creature touched
|
Caster Level: 16
|
Heroes' Feast
|
|
Save: None
|
Time: 10 minutes
|
Duration: 1 hour plus 12 hours; see text
|
Rng: Close (65 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: You bring forth a great feast, including a magnificent table, chairs, service, and food and drink.
|
Source: CR p.295
|
Target Area: Feast for 16 creatures
|
Caster Level: 16
|
Inflict Moderate Wounds (Mass)
|
DC: 24
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Negative energy spreads out in all directions from the point of origin, dealing 2d8+16 points of damage to nearby living enemies.
|
Source: CR p.300
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Joyful Rapture
|
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 60 ft.
|
Comp: V, S
|
SR: Yes
|
School: Conjuration
|
☐☐☐ |
Effect: Negate harmful emotions.
|
Source: UM p.225
|
Target Area: All allies and opponents within a 60-ft.-radius burst centered on you
|
Caster Level: 16
|
*
Mislead
|
DC: 24
|
Save: None or Will disbelief (if interacted with); see text;
|
Time: 1 standard action
|
Duration: 16 rounds [D] and concentration + 3 rounds; see text
|
Rng: Close (65 ft.)
|
Comp: S
|
SR: No
|
School: Illusion
|
☐☐☐ |
Effect: You become invisible [as greater invisibility, a glamer], and at the same time, an illusory double of you [as major image, a figment] appears.
|
Source: CR p.315
|
Target Area: You/one illusory double
|
Caster Level: 16
|
Owl's Wisdom (Mass)
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Close (65 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: This spell functions like owl's wisdom, except that it affects multiple creatures.
|
Source: CR p.318
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Plague Storm
|
DC: 24
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: 16 minutes and instantaneous [see text]
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: Cloud infects creatures like contagion.
|
Source: UM p.231
|
Target Area: Cloud spreads in 20-ft.-radius, 20 ft. high
|
Caster Level: 16
|
Planar Adaptation, Mass
|
DC: 24
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours [D]
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Transmutation, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: Resist harmful effects of other plane.
|
Source: APG p.236
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Planar Ally
|
|
Save: None
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like lesser planar ally, except you may call a single creature of 12 HD or less, or two creatures of the same kind whose HD total no more than 12.
|
Source: CR p.320
|
Target Area: One or two called outsiders, totaling no more than 12 HD, which cannot be more than 30 ft. apart when they appear
|
Caster Level: 16
|
*
Planar Binding
|
DC: 24
|
Save: Will negates
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close; see text
|
Comp: V, S
|
SR: No and yes; see text
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like lesser planar binding, except that you may call a single creature of 12 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 12.
|
Source: CR p.321
|
Target Area: Up to three elementals or outsiders, totaling no more than 12 HD, no two of which can be more than 30 ft. apart when they appear
|
Caster Level: 16
|
*
Planar Binding (Devils Only)
|
DC: 24
|
Save: Will negates
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close; see text
|
Comp: V, S
|
SR: No and yes; see text
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like lesser planar binding, except that you may call a single creature of 12 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 12.
|
Source: CR p.321
|
Target Area: Up to three elementals or outsiders, totaling no more than 12 HD, no two of which can be more than 30 ft. apart when they appear
|
Caster Level: 16
|
Summon Monster VI
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except you can summon one creature from the 6th-level list, 1d3 creatures of thesame kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Symbol of Fear
|
DC: 24
|
Save: Will negates
|
Time:
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that all creatures within 60 feet of the symbol of fear instead become panicked for 1 round per caster level.
|
Source: CR p.356
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Persuasion
|
DC: 26
|
Save: Will negates
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster for 1 hour per caster level.
|
Source: CR p.356
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Sealing
|
|
Save: None
|
Time: 10 minutes
|
Duration: Permanent
|
Rng: 0 ft.; see text
|
Comp: V, S, M (5,000 gp powdered diamond and opal)
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: Creates triggered wall of force.
|
Source: UM p.242
|
Target Area: One symbol
|
Caster Level: 16
|
Undeath to Death
|
DC: 24
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell functions like circle of death, except that it destroys undead creatures as noted above.
|
Source: CR p.363
|
Target Area: Several undead creatures within a 40-ft.-radius burst
|
Caster Level: 16
|
Wind Walk
|
DC: 24
|
Save: No and Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 hours [D]; see text
|
Rng: Touch
|
Comp: V, S, DF
|
SR: No and yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: You alter the substance of your body to a cloudlike vapor and move through the air, possibly at great speed.
|
Source: CR p.369
|
Target Area: You and 5 touched creatures
|
Caster Level: 16
|
Word of Recall
|
DC: 24
|
Save: None or Will negates (harmless, object); Spell
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Unlimited
|
Comp: V
|
SR: No or yes (harmless, object)
|
School: Conjuration
|
☐☐☐ |
Effect: Word of recall teleports you instantly back to your sanctuary when the word is uttered.
|
Source: CR p.371
|
Target Area: You and touched objects or other willing creatures
|
Caster Level: 16
|
| LEVEL 7 |
**
Blasphemy
|
DC: 25
|
Save: Will partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 40 ft.
|
Comp: V
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Any nonevil creature within the area of a blasphemy spell suffers ill effects.
|
Source: CR p.249
|
Target Area: Nonevil creatures in a 40-ft.-radius spread centered on you
|
Caster Level: 16
|
Blasphemy
|
DC: 25
|
Save: Will partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 40 ft.
|
Comp: V
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Any nonevil creature within the area of a blasphemy spell suffers ill effects.
|
Source: CR p.249
|
Target Area: Nonevil creatures in a 40-ft.-radius spread centered on you
|
Caster Level: 16
|
Circle of Clarity
|
DC: 25
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Medium (260 ft.)
|
Comp: V, S, F (100 gp crystal lens)
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Emanation hampers illusions and stealth.
|
Source: UM p.211
|
Target Area: 20-ft.-radius emanation centered on a creature, object, or point in space
|
Caster Level: 16
|
Control Weather
|
|
Save: None
|
Time: 10 minutes; see text
|
Duration: 4d12 hours; see text
|
Rng: 2 miles
|
Comp: V, S
|
SR: No
|
School: Transmutation, AirSchool, WaterSchool
|
☐☐☐ |
Effect: You change the weather in the local area.
|
Source: CR p.261
|
Target Area: 2-mile-radius circle, centered on you; see text
|
Caster Level: 16
|
Create Demiplane, Lesser
|
|
Save: None
|
Time: 2 hours
|
Duration: 16 days
|
Rng: 0 ft.
|
Comp: V, S, F (500 gp forked metal rod)
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Create your own demiplane.
|
Source: UM p.214
|
Target Area: Extradimensional demiplane, up to 48 10-ft. cubes [S]
|
Caster Level: 16
|
Cure Serious Wounds (Mass)
|
DC: 25
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: You channel positive energy to cure 3d8+16 points of damage points on each selected creature.
|
Source: CR p.263
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Destruction
|
DC: 25
|
Save: Fortitude partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, F
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell instantly delivers 160 points of damage.
|
Source: CR p.266
|
Target Area: One creature
|
Caster Level: 16
|
Dictum
|
DC: 25
|
Save: None or Will negates; see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 40 ft.
|
Comp: V
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: Any nonlawful creature within the area of a dictum spell suffers ill effects.
|
Source: CR p.269
|
Target Area: Nonlawful creatures in a 40-ft.-radius spread centered on you
|
Caster Level: 16
|
Ethereal Jaunt
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Personal
|
Comp: V, S
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: You become ethereal, along with your equipment.
|
Source: CR p.279
|
Target Area: You
|
Caster Level: 16
|
Inflict Serious Wounds (Mass)
|
DC: 25
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Negative energy spreads out in all directions from the point of origin, dealing 3d8+16 points of damage to nearby living enemies.
|
Source: CR p.301
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Jolting Portent
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 rounds [D] see text
|
Rng: Medium (260 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: You inf lict a vengeful fate on a creature, dealing electricity damage each time it attacks or casts a spell.
|
Source: UC p.232
|
Target Area: one creature
|
Caster Level: 16
|
Lunar Veil
|
DC: 25
|
Save: Will negates; see text
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Long (1040 ft.)
|
Comp: V, S
|
SR: No
|
School: Illusion
|
☐☐☐ |
Effect: Dispel light and revert lycanthropes.
|
Source: UM p.227
|
Target Area: 120-ft.-radius emanation
|
Caster Level: 16
|
Refuge
|
|
Save: None
|
Time: 1 standard action
|
Duration: Permanent until discharged
|
Rng: Touch
|
Comp: V, S, M
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: When you cast this spell, you create powerful magic in a specially prepared object.
|
Source: CR p.331
|
Target Area: Object touched
|
Caster Level: 16
|
Regenerate
|
DC: 25
|
Save: Fortitude negates (harmless)
|
Time: 3 full rounds
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: The subject's severed body members [fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures], broken bones, and ruined organs grow back
|
Source: CR p.331
|
Target Area: Living creature touched
|
Caster Level: 16
|
Repulsion
|
DC: 25
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Up to 160 ft.
|
Comp: V, S, F/DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: An invisible, mobile field surrounds you and prevents creatures from approaching you.
|
Source: CR p.333
|
Target Area: Up to 160-ft.-radius emanation centered on you
|
Caster Level: 16
|
Restoration (Greater)
|
DC: 25
|
Save: Will negates (harmless)
|
Time: 3 rounds
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like lesser restoration, except that it dispels all permanent and temporary negative levels afflicting the healed creature.
|
Source: CR p.334
|
Target Area: Creature touched
|
Caster Level: 16
|
Resurrection
|
DC: 25
|
Save: None, see text
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like raise dead, except that you are able to restore life and complete strength to any deceased creature.
|
Source: CR p.334
|
Target Area: Dead creature touched
|
Caster Level: 16
|
*
Screen
|
DC: 25
|
Save: None or Will disbelief (if interacted with); see text;
|
Time: 10 minutes
|
Duration: 24 hours
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: No
|
School: Illusion
|
☐☐☐ |
Effect: This spell creates a powerful protection from scrying and observation.
|
Source: CR p.337
|
Target Area: 16 30-ft. cubes [S]
|
Caster Level: 16
|
Scrying (Greater)
|
DC: 25
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 16 hours
|
Rng: See text
|
Comp: V, S
|
SR: Yes
|
School: Divination
|
☐☐☐ |
Effect: This spell functions like scrying, except as noted above.
|
Source: CR p.337
|
Target Area: Magical sensor
|
Caster Level: 16
|
Summon Monster VII
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Symbol of Stunning
|
DC: 27
|
Save: Will negates
|
Time:
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that all creatures within 60 feet of a symbol of stunning instead become stunned for 1d6 rounds.
|
Source: CR p.356
|
Target Area: One symbol
|
Caster Level: 16
|
Symbol of Weakness
|
DC: 25
|
Save: Will negates
|
Time:
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage.
|
Source: CR p.357
|
Target Area: One symbol
|
Caster Level: 16
|
Waves of Ecstasy
|
DC: 27
|
Save: Will partial (see text)
|
Time: 1 standard action
|
Duration: 16 rounds; see text
|
Rng: 30 ft.
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Pleasure stuns and staggers creatures.
|
Source: UM p.249
|
Target Area: Cone-shaped burst
|
Caster Level: 16
|
| LEVEL 8 |
Antimagic Field
|
|
Save: None
|
Time: 1 standard action
|
Duration: 160 minutes [D]
|
Rng: 10 ft.
|
Comp: V, S, M/DF
|
SR: See text
|
School: Abjuration
|
☐☐☐ |
Effect: An invisible barrier impervious to most magical effects surrounds you and moves with you.
|
Source: CR p.242
|
Target Area: 10-ft.-radius emanation, centered on you
|
Caster Level: 16
|
Call Construct
|
|
Save: None
|
Time: 10 minutes
|
Duration: Permanent until discharged
|
Rng: Touch
|
Comp: V, S, M (1,000 gp or 5,000 gp sapphire)
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Summon your golem to you.
|
Source: UM p.210
|
Target Area: Construct touched
|
Caster Level: 16
|
Create Demiplane
|
|
Save: None
|
Time: 4 hours
|
Duration: 16 days or instantaneous
|
Rng: 0 ft.
|
Comp: V, S, F (500 gp forked metal rod)
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: As lesser create demiplane, but larger and with planar traits.
|
Source: UM p.213
|
Target Area: Extradimensional demiplane, up to 160 10-ft. cubes [S]
|
Caster Level: 16
|
Create Greater Undead
|
|
Save: None
|
Time: 1 hour
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M
|
SR: No
|
School: Necromancy
|
☐☐☐ |
Effect: This spell functions like create undead, except that you can create more powerful and intelligent sorts of undead.
|
Source: CR p.261
|
Target Area: One corpse
|
Caster Level: 16
|
Cure Critical Wounds (Mass)
|
DC: 26
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: You channel positive energy to cure 4d8+16 points of damage points on each selected creature.
|
Source: CR p.262
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
Dimensional Lock
|
|
Save: None
|
Time: 1 standard action
|
Duration: 16 days
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: You create a shimmering emerald barrier that completely blocks extradimensional travel.
|
Source: CR p.270
|
Target Area: 20-ft.-radius emanation centered on a point in space
|
Caster Level: 16
|
Discern Location
|
|
Save: None
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Unlimited
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: A discern location spell is among the most powerful means of locating creatures or objects.
|
Source: CR p.270
|
Target Area: One creature or object
|
Caster Level: 16
|
Earthquake
|
DC: 26
|
Save: See text
|
Time: 1 standard action
|
Duration: 1 round
|
Rng: Long (1040 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: When you cast earthquake, an intense but highly localized tremor rips the ground.
|
Source: CR p.275
|
Target Area: 80-ft.-radius spread [S]
|
Caster Level: 16
|
Euphoric Tranquility
|
DC: 28
|
Save: None and Will partial (see below)
|
Time: 1 standard action
|
Duration: 16 rounds
|
Rng: Touch
|
Comp: V, S, M/DF (a poppy flower)
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Makes a creature friendly.
|
Source: APG p.219
|
Target Area: creature touched
|
Caster Level: 16
|
Fire Storm
|
DC: 26
|
Save: Reflex half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Medium (260 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Evocation
|
☐☐☐ |
Effect: When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame.
|
Source: CR p.282
|
Target Area: 32 10-ft. cubes [S]
|
Caster Level: 16
|
Frightful Aspect
|
|
Save:
|
Time: 1 standard action
|
Duration: 16 minutes
|
Rng: Personal
|
Comp: V, S, M (the skin of a toad)
|
SR:
|
School: Transmutation
|
☐☐☐ |
Effect: You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened.
|
Source: UC p.230
|
Target Area: You
|
Caster Level: 16
|
Inflict Critical Wounds (Mass)
|
DC: 26
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Negative energy spreads out in all directions from the point of origin, dealing 4d8+16 points of damage to nearby living enemies.
|
Source: CR p.300
|
Target Area: 16 creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 16
|
*
Invisibility (Mass)
|
DC: 26
|
Save: Will negates (harmless) or Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 16 minutes [D]
|
Rng: Long (1040 ft.)
|
Comp: V, S, M/DF
|
SR: Yes (harmless) or yes (harmless, object)
|
School: Illusion
|
☐☐☐ |
Effect: This spell functions like invisibility, except that the effect moves with the group and is broken when anyone in the group attacks.
|
Source: CR p.302
|
Target Area: Any number of creatures, no two of which can be more than 180 ft. apart
|
Caster Level: 16
|
Orb of the Void
|
DC: 26
|
Save: Fortitude negates
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, M (50 gp black gemstone)
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Sphere inflicts negative levels.
|
Source: UM p.230
|
Target Area: 1-ft.-diameter sphere
|
Caster Level: 16
|
Planar Ally (Greater)
|
|
Save: None
|
Time: 10 minutes
|
Duration: Instantaneous
|
Rng: Close (65 ft.)
|
Comp: V, S, M, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: This spell functions like lesser planar ally, except that you may call a single creature of 18 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 18.
|
Source: CR p.320
|
Target Area: Up to three called outsiders, totaling no more than 18 HD, no two of which can be more than 30 ft. apart when they appear.
|
Caster Level: 16
|
Shield of Law
|
DC: 26
|
Save: See text
|
Time: 1 standard action
|
Duration: 16 rounds [D]
|
Rng: 20 ft.
|
Comp: V, S, F
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: A dim, blue glow surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by chaotic creatures, and slowing chaotic creatures when they strike the subjects.
|
Source: CR p.342
|
Target Area: 16 creatures in a 20-ft.-radius burst centered on you
|
Caster Level: 16
|
Spell Immunity (Greater)
|
DC: 26
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 160 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: This spell functions like spell immunity, except the immunity applies to spells of 8th level or lower.
|
Source: CR p.347
|
Target Area: Creature touched
|
Caster Level: 16
|
Stormbolts
|
DC: 26
|
Save: Fortitude partial
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: 30 ft.
|
Comp: V, S, M/DF (a copper rod)
|
SR: Yes
|
School: Evocation, AirSchool
|
☐☐☐ |
Effect: 16d8 damage to targets.
|
Source: APG p.247
|
Target Area: a 30-ft.-radius spread, centered on you
|
Caster Level: 16
|
Summon Monster VIII
|
|
Save: None
|
Time: 1 round
|
Duration: 16 rounds [D]
|
Rng: Close (65 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
|
☐☐☐ |
Effect: This spell functions like summon monster I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.
|
Source: CR p.352
|
Target Area: One summoned creature
|
Caster Level: 16
|
Symbol of Death
|
DC: 26
|
Save: Fortitude negates
|
Time: 10 minutes
|
Duration: See text
|
Rng: 0 ft.; see text
|
Comp: V, S, M
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol of death kills one or more creatures within 60 feet of the symbol.
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Source: CR p.355
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Target Area: One symbol
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Caster Level: 16
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Symbol of Insanity
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DC: 28
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Save: Will negates
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Time: 10 minutes
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Duration: See text
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Rng: 0 ft.; see text
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Comp: V, S, M
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SR: Yes
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School: Enchantment
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☐☐☐ |
Effect: This spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane.
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Source: CR p.356
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Target Area: One symbol
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Caster Level: 16
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**
Unholy Aura
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DC: 26
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Save: See text
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Time: 1 standard action
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Duration: 16 rounds [D]
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Rng: 20 ft.
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Comp: V, S, F
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SR: Yes (harmless)
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School: Abjuration
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☐☐☐ |
Effect: A malevolent darkness surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by good creatures, and weakening good creatures when they strike the subjects.
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Source: CR p.364
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Target Area: 16 creatures in a 20-ft.-radius burst centered on you
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Caster Level: 16
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Unholy Aura
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DC: 26
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Save: See text
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Time: 1 standard action
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Duration: 16 rounds [D]
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Rng: 20 ft.
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Comp: V, S, F
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SR: Yes (harmless)
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School: Abjuration
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☐☐☐ |
Effect: A malevolent darkness surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by good creatures, and weakening good creatures when they strike the subjects.
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Source: CR p.364
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Target Area: 16 creatures in a 20-ft.-radius burst centered on you
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Caster Level: 16
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| * = Domain/Specialty Spell |